Please review or bump. pretty much anything will help. i am willing to trade reviews :P
got quite a bit done in 2 hours, ill finish the rest tmrw
Beryl, The Stone Speaker
It started with the Magnetic-Augmented-Device. Beryl was a rising young scientist in piltover that began investigating electricity, the enigmatic streaks of energy the has apparently been featured in magic and some weapons, such as Heimerdinger's concussive grenades. What does cause the lightning to strike that path? and how does that cause destruction, heat, and light? such questions filled the head of the young scientist as she won her first award. Her experiment of pushing stones with switching magnetic polarities garnered interest from the scientific community, for they felt it was, at the time, a unstudied phenomenon. she would grow to win many other awards in the future, for other fields, but her Magnetic-Augmented-Device would remain as a reminder for the true reasons for science. to discover, pursue, and dream.
years later however, while clearing up her old laboratory, she came across the Magnetic-Augmented-Device. She turned the device on for the first time in 7 years, to test to see if it still worked. with it, she molded a magnetic field that pulled a few small clips towards the arm-strapped machine. However, through a stroke of luck, one paper clip shot through it, and altered the clock speed. Suddenly with the fast whirling, rapidly switching magnetic fields generated, she saw an amazing thing happen. A discovery that would be a factor in her now depressed senior scientist Corin Reveck's creation of the ball. Suddenly, the stones she had worked with in her first experiment levitated, and started moving very very quickling, wreaking havoc on her old laboratory. She watched with eager anticipation as she realized she had discovered a previously unknown quirk with electrical and magnetic properties. she kept her discovery a secret, for she needed the peace to research the phenomena, and she knew that the denizens of piltover would treat her as a celebrity with this new discovery.
Beryl would eventually lose her old wonder for electricity once again. however, during the Ionian conflict, she realized science was more than a path to peace and greatness. somehow, during those years, she discarded her former naivety, and began work on allowing herself to be a guardian of the ethical use of science. She eventually developed the weaponized form, the Bipolar Induced Generated Low-electron Operated Levitator, and brings the power of the controlled and studied force itself as a weapon for scientific ethics all throughout the league.
Calm are the stones, till awakened by the fury from the unjust
Jayce- the defender of tomorrow
Health: 400 (+85/level) (1930 at 18)
Mana 300 (+55/level) (1290 at 18)
Damage: 39 (+2.9 per level) (91.2 at 18)
Attack Speed: 0.625 (+3.9% per level) (1.04 at 18)
Health Regen 4.5 (+0.6 per level) (15.3 at 18)
Mana Regen 7 (+0.6 per level) (14.8 at 18)
Armor: 8 (+4 per level) (80 armor at 18)
Magic Res: 30 (+0/level) (30 at 18)
Move Speed: 310
4 Beryllium stones (get the reference? diamagnetism? hehe)
uses a pack of 4 Beryllium stones, and these affect her spells
Innate:Beryllium Stones (pretty much includes mechanic description too)
Beryl has a stack of 4 Stones. Beryl's spells use 1 stone, and leaves trace on the ground after use. Trace applies one stack of beryllium poisoning every second, and and autoattacking poisoned enemies deal additional magic damage...
after 6 seconds, Beryl will recall and reform the trace as a stone, causing it to fly back to beryl dealing damage. Autoattacks towards enemies reduce the recall cooldown by 1 second.
- Trace AoE radius 175
- Poison damage 5 + 1 * level + 0.07 AP per second per stack
- Bonus Autoattack Damage 3 * level + 0.2 AP
- Recall Damage 18 + 9* level + 0.4 AP
Q: Rail-accelerator (yes i know it sounds more like a coil-gun, but rail sounds better)
Charging up a magnetic field, Beryl accelerates her stones downwards towards a target location, dealing damage to all enemies hit, and leaving a trace on the ground. The rail accelerator also adds a stack of Beryllium poisoning to targets hit, and will stun targets previously afflicted with 2 or more stacks of Berylium Poisoning. Additional stones will add more power to the shot, causing the shot to deal more damage.
- Range 1000
- Mana Cost 50/55/60/65/70 + 1 stone
- Magic Damage 70/105/140/175/210 + 0.6 AP
- Stone additional damge 10% per stone (up to 30%)
- Stun duration 1.5 seconds
- Cooldown 6/6.5/5/5.5/4 seconds
- Targeting variable range skillshot (aka, fizz's ult, you can change the range it will hit)
W: Magnetic Collapse
Beryl slams down a stone into the ground, and focuses magnetic energy on it, dealing damage. upon the 2nd use, or after 4 seconds, shards from the stone will burst outward, dealing damage again to the area, and release a trace on the ground. Additional stones at the time of activation will pin down enemies on initial use, snaring them.
- Range 900
- AoE range 250
- Mana Cost 70/80/90/100/110 + 1 stone
- Magic Damage 50/70/90/110/130 + 0.35 AP per hit
- Snare 0.66 seconds per stone (up to 2 seconds)
- Cooldown 7 seconds (starts after initial use)
- Targeting ground-targeted AoE
E: Tracer Shock (i can use this with the coming of Diana now!
Beryl spins a stone rapidly, splitting it into three parts, and launching it at a target location. The 3 shards split apart and converge at the same place. The shards hit the first enemy they come in contact with and bounce up to 2 times upon hit before returning to the original target and releaseing trace. Enemies hit by any of the bounces will be "marked" with imbedded shards for 5 seconds
- Range 850
- Bounce range 350
- Mana Cost 70/80/90/100/110 + 1 stone
- Magic Damage 50/70/90/110/130 + 0.35 AP per bounce
- Damage decrease per bounce 10%
- Cooldown 7 seconds
- Width 200
- Targeting 3 way skillshot that converges to single point (3 paths. it looks like an ellipse, and one goes through the center, and 2 go through the sides)
2nd use E: Shock Pulse
By using the imbedded shards as a focal point for the magnetic fields, Beryl damages their internal systems by violently ripping out the shards in targets marked by Tracer Shock, dealing additional damage the lower health they have and adding a stack of Beryllium Poisoning. Additional stones channel the magnetic fields more strongly, causing a small AoE to occur around targets upon activation.
- Range 1200 (wont activate if too far)
- AoE range 100 per stone
- Magic Damage 30/50/70/90/110 + 0.25 AP + 8% of missing health
- Targeting Automatic Targeting
R: Induction Overload
Beryl overloads her magnetic systems, causing existing traces to erupt and explode, dealing damage and applying 2 stacks of beryllium poisoning to enemies hit. Beryl will gain the Overload buff, causing traces to maintain the extended range, and existing stones will increase Beryl's attack speed. On 2nd use or after 4 seconds, all traces will recall back to Beryl and her buff ends. Recalled Stones will reduced the cooldown by 1 second
- Trace AoE Radius 325
- Mana Cost 70/100/130
- Trace burst Magic Damage 100/175/250 + 0.6 AP
- Stone Damage increase 17% per stone (up to 51%)
- Bonus Attack speed 10/12.5/15% per stone
- Cooldown 50/40/30 seconds
- Targeting AoE, then AoE around Beryl.