Don't visit this forum often, but I have to say, I don't exactly think Syndra's Lore came out exactly as I hoped...I thought there was too much potential wasted, maybe the whole "Kassadin's Daughter" hype made the lore shift, just to surprise us or something. But control over Gravity, manipulation of Orbs, etc. really seems more Voidish to me. I digress, I mainly wanted to just post my thoughts on the actual Lore:
"Power belongs to those who can wield it." – Syndra
*This is a decent quote, emphasizes the idea that those who want more power must be capable to obtain it first and control it, considering her own power over gravity, this quote becomes a bit more relevant to herself.*
Born with immense magical potential, Syndra loves nothing more than exercising the incredible power at her command. With each passing day, her mastery of magical force grows more potent and devastating. Refusing any notion of balance or restraint, Syndra wants only to retain control of her power, even if it means annihilating the authorities that seek to stop her.
*Comes off as a sort of rebel who believes as long as she seeks power and can control it, she can do whatever she wants with it. Even if it is not amusing others…like the authorities.*
Throughout her youth in Ionia, Syndra's reckless use of magic terrified the elders of her village. They took her to a remote temple, leaving her in the care of an old mage. To Syndra's delight, the mage explained that the temple was a school -- a place where she could develop her talents under his guidance.
*I am assuming she eventually consented to going to a temple to rehabilitate? Why? She had no motive to listen to the elders, and I doubt she would move willingly…but I guess if you want to stretch it, she was probably just humoring them until she found out it was a school, she could have just as easily blown it off until someone told her the temple was a school.*
Though she learned much during her time there, Syndra no longer felt her power growing as it had in her youth. Her frustration grew, and she finally confronted her mentor, demanding an explanation. He revealed that he had dampened Syndra's magic, hoping to help her learn control and restraint.
*Uh, throwing it out there, why keep it a secret Mr. Teacher? Just tell her you will be dampening her magic so she can control some of it at a time, instead of hiding it and making the confrontation. Mages always want to make things complicated. -> Just wanted to humor myself with this.*
Accusing him of betrayal, she advanced on the mage, commanding him to lift the spell that was holding her back. He backed away, telling her that if she couldn't control herself, he would be forced to nullify Syndra's magic completely.
*I vote we put the mage into the League, he can nullify magic of that magnitude, it is like a perma-silence to casters everywhere! Also, again, Mage, you shouldn’t make it confrontational…*
Furious, she summoned her power and dashed the old man against the walls. With her mentor dead, Syndra felt the rush of her unbounded potential for the first time in years.
*All hopes of Old Mage coming into league gone, darn.*
Though she had won her freedom, she refused to return to the society that had tried to steal her gift. Instead, Syndra decided to claim her former prison as a stronghold. Pushing the boundaries of her magic, she tore the structure from its foundations and raised it into the sky.
*The ONLY cool part of the Lore is when she makes a floating domain…GP got nothing on flying prisons!*
Free to delve further into her art, Syndra now aims to grow powerful enough to destroy the weak, foolish leaders of Ionia -- and anyone else who would dare shackle her greatness.
*My biggest criticism is the fact that really, she is probably the LEAST likely person to join the League. Why would someone who would go so far as to kill her mentor to win back her limitless potential, make a flying flipping prison and want to expand her powers more, only to be brought down to Champion status like many other League Champions.
Her Lore makes her power sounds tremendously too strong for the League, and hypothetically, if she joined she would have her powers, yet again limited. But doesn’t that seem contrary to what she wants, no restraint? She is similar to Xerath in a way, except Xerath wants his chains broken by utilizing the League, ‘This’ Syndra has no motive to join at all, why not just grow her powers in her flying castle?*
I don't mind it, it is an average lore...maybe the Hype got me as well and I am being biased, but it just seems like Syndra wouldn't exactly like going to the League, maybe a Judgement will help answer some questions her background should have gotten to, and again, she isn't coming out for some time so there is room for change.
Mighty Lore Reds, please don't hate me for going a bit far, I was just taken a bit back by this lore only, it is awfully too similar to Xerath, and it gets hard coming up with new plots that won't conflict with old champion lore...