Near some vendor's stands, in a market in Demacia, is a door leading to "Delwyn's Curiosities and Antiques," painted in elaborate capital letters across the top of the doorway. It opens into a fairly confined space, packed wall-to-wall with the sort of things one might expect from an antique shop.
The western wall, opposite the door, has necklaces hung on a pegboard next to a tall bookshelf, which holds ancient texts, shabby paperbacks, and glossy art volumes, with statuettes and suchlike on the shelves closer to the floor. Underneath the pegboard is a locked display case on top of a small table, filled with various rings. The southern wall is filled from floor to ceiling with framed paintings of differing qualities and subjects, and the northern wall hosts a china hutch and mirrors. A fully-set tea table for four sits on each side of the door, in the corners. One of them is next to a window, through which some sunlight enters the room before noon. The rest of the lighting is provided by strings of paper lanterns, as well as various candelabras throughout the shop.
Between the bookshelf and the china hutch is a tea table with three chairs. Behind the table is a curtain that separates the back room and the shopkeeper's residence from the rest of the shop, and on the seat of the chair closest to the door sits Delwyn Brennen, the owner of the shop, and the daughter of Kathryn Brennen in Piltover.
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((Oh, and this is an Open RP- forgot to mention it in the title. ^^;
I didn't expect I'd have to set up rules for combat, but here they are:
1- If your combat breaks something in the shop [which it's likely to if it involves a lot of swinging swords], you'll be paying for it.
2- If you godmode, get out. Your character can be powerful, sure, but if you blatantly ignore a knife at your throat, a paralyzing enchantment, etc., I'm kicking you from the thread.))