Originally Posted by Lyte
Forcing players to choose only 1 Honor category was an intentional choice we made to analyze some of the behavioral responses to Honor. In the sciences, this is known as an "Alternative Forced Choice" paradigm [http://en.wikipedia.org/wiki/Two-alt..._forced_choice
Although the Honor 'design' isn't exactly the same as a traditional 2AFC experiment, there are some similarities. Feel free to take a guess about why we chose this method
So we can be conditioned to be honorable.
To allow riot (data analyzers, whatever you call them over there) to get a more accurate idea of "what" players believe is honorable. is typically assumed that the difference in evidence favoring each alternative is the quantity tracked over time and that which ultimately informs the decision - however, evidence for different alternatives could be tracked separately
To make "honor spamming" easier to identify.
To help riot (programmer guys) define an algorithm that will be able to predict when or if a player will receive honor (kinda like MM)<--complete guess