Quote:
Originally Posted by mark4505
Not true. See Eve/Twitch before the massive buff.
Hell, Riven isn't as popular as she was back then either.
After nerfs, people move to new flavors. In this case, I think OP is right.
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Kinda true. After a year and a half I feel like the game gets... Worse, as time goes on. And I see why some people who main a champ will switch.
All the nerfing has severely outwieghed the buffs overall.
For example, the whole point in the Tryndamere rework was to make him more stable. He finally becomes stable and what happens?
60% faster fury degeneration, 20% ad reduction nerf, Heal buffed (a red said they accidentally put it too low) then nerfed again two patches later. What killed him? The fury degeneration, nothing else although the nerfs didn't help him any. He now has to push the lane even faster than he already had to before. Granted all of his weaknesses were still there, but all that did was make the generation of fury overextend his lane even further than what he already had to, and this isn't even that much of an issue in low elo play that affects face-rolling but plays a lot in higher. This is what Riot does, none of it makes sense. It's almost like they have a list of champs that are "ok" and "balanced". But honestly, I have no idea if they are basing it on high elo, or low elo play. As, they do both at random while letting some champions be good all around.
I have a few champions "I want" to play and "would like" to play, but they have been nerfed until they are reliant completely on their team.