Quote:
Originally Posted by PurpleURP
new is good,
but doesnt mean you have to throw away the old
thats the problem,
I'm all for the new map, just not instead of the old one
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But in what sense? Keep the old TT and attempt to balance it (which cant really happen without involving some new elements that allow roles/skillsets balanced around 5v5 to have a place), just make it custom only? or are we talking about keeping it totally as is, and having a map available to play competitively that is innately balanced around a ratio of tankyness to damage output?
My vote is for customs and retaining the old elements for those who want them. Aram is balanced around poke and heal play, let old TT be, as it was... balanced around its own play (though even if retained and kept custom i'd like an update to the jungle similar to the new TT, just not in all the ways it was changed.)