Quote:
Originally Posted by Ask Demon Jester
No developing your champions. If you don't like the way Riot made them... DON'T ROLEPLAY AS THEM.
That must a be a rule. Well... It's not a must but it would be nice.
I mean, what's the point in roleplaying a champion only to turn it into a bloody OC? Might as well have just made an OC and let someone roleplay the champion the way Riot made them.
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I'm sorry, remind me where I signed up to be a static character? If you think about role playing within the scope of League of Legends then you've got to consider one thing. The major movers and shakers are the Champions. That would make them primary or in some cases secondary either protagonists or antagonists. Neither of these ever tend to be utterly static and when they are, it's boring. Dull and boring and not worth anyone's time.
By saying that development isn't allowed you're saying that the main reason for role playing, being dynamic interaction leading to development, is not allowed.
You're negating the premise.
You do not want to negate the premise.
Some Champions are painfully one-dimensional. They are the most likely to remain static in their values and goals. They're still capable of development. Most Champions are markedly less paper-thin and shallow and exhibit humanity in some form or another or even by negating their humanity allow for growth. To not be true to that would be, you guessed it, negating the premise.