Quote:
Originally Posted by Horuspinker
They need to buff the other summoner spells.
Ghost + Cleanse would be as powerful as flash.
Ignite + Smite would make another good alternative.
It not about flash being overpowered its about everything else being horrible, unpractical and weak.
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False, summoner spells are some of the best abilities in the game; they just have long cds. Ignite is, if anything, too strong right now; it is the only summoner spell that affects champions directly that has only ever been buffed: they changed it from magic damage to true damage. It is surprising how often you look at the death recap and ignite is on the top of the list... Summoner spells should not be the key point in games: the champion abilities should be.
The problem with removing flash entirely is that it levels the playing field for many of the older champions that do not have skills that allow them to go over walls; some champions have
multiple "flash" abilities, such as Lee Sin, which makes chasing them nigh impossible if they are remotely good. I would propose disabling certain champions, such as Lee Sin, from using flash, because they do not need it for any reason.
With many champions, ghost is already as good or better than flash: Nasus, Olaf, Darius, Gangplank, Singed, Hec, any ADC imo, soraka, trynd, yorick, swain, AD Sion, Jax, Pantheon, etc... Commonalities in these champions: they need to stick to their target consistently and auto attack, and/or lack a natural escape. Champions lacking natural mobility tend to be just as good with ghost as they are with flash because they cannot capitalize on the flash unless it is used over a wall.