i always wondered why he is the most used mid champ at MLG, let's look at the numbers here... lv18 with 300 AP which is low
Barrel Roll 285 (+80% AP) = 525...
Body Slam 150-240 (+50% AP) = 300-390...
Explosive Cask 450 (+100%) = 750... oh and it's an AoE
and if his High damage was not enough... every time he casts he heals 2% of his HP...5 casts and theres 10%... 10 casts and that's 20%...
and his W lets him give himself mana... and a -18% damage redution for free... gee if Soraka giveing mana for free was broken..... then that whats free mana & Free damage redution?
Brand's E but more damaging
Sej's Q but more Damageing.. and better slow
Soraka's E only self target, but free..
Garen's W but a bit weaker
and Janna's R but ranged and damages instead of heals
i think Riot was Drunk when they made Gragas
lets compare Zil to karma cause no one likes karma and people think she is bad..
lv18 with 150 AP
Zil can do 320 (90%) = 455 twice if he uses his W...
Total Damage: 910
thats his full damage combo...
Heavely Wave. 270 (+ 60% AP) = 360
Spirit Bond 305 (+ 70% AP) = 410
Soul Shield 280 (+ 80% AP) = 400 (uses a mantra)
Total Damage: 970
Karma wins... and what else did she do while at it?
as for Supporting...
Zil can revive one person
haste/slow 1-2 people by 55% for 80-210 mana..
Karma can Heal many people
Shield one person
and haste self and 1 ally or slow an enemy by 20-40% for 115 Mana
she does more damage... and can support more while doing that damage... so Zil can revive... one-trick ponys don't work..
there is a bug with his "Death Ray" that sometimes even if you drag and aim, it just shoots to the spot first clicked and doesn't move.
she can be easy countered mid by anyone with a brain, stay behind minions she can't land her Q that way.. and her E has 70/85/100/115/130 for mana costs... harrasing with her E instead just taps her mana and pushs the lane for an easy gank. she is to inconsistent
her AP & AD rates are horrible.
main damaging tool - 45% + 15% AP
2nd damaging Tool - 25% AP & 60% AD
Untidy tool - 40% AP
her highest AP rate is 45% besides her ult, TANKS have better AP rates then that.. and she is meant to be a damage dealer? WTF. and 60% AD.. well cause it only counts items, say i get IE & Cleaver, thats 6695 Gold for 135 AD. and 60% of 135 is... 81... 6695 gold for 81 damage... the point is 60% AD.. is hot air.. as is the rest of her rates. dumbest thing is riot said they made her kit to make her not useless if she can't ult.... well guess what she still is useless.. if any thing the rework nurfed her, cause she is not one sided in lane with her Q... i sware how do these numbers get of paper....
say hello to the most oxymoron champ in the game...
"a short range squishy mage with no mobility and has to stand still to deal damage and hope no one CC's him"...
this guy is the meaning of "one-trick pony" that only thing he can do is jungle and even then it's slow ganks.. can't gank until lv6 and then can't until crowstorm comes of CD, his main damaging tool "Drain" is so flawed it's not funny.... you how kat's ult is well own for being un-relieable? cause it 's a big sign saying "CC me".... and fid's drain is the same just he has to use it.... i think the most relieable skil order would be maxing his E first then his Q 2nd.. and not pointing drain once until lv13..
for an idea i'd like to see it fix http://na.leagueoflegends.com/board/...6#post31406346
i know theres alot of poeple say that she is OP late game.... but she is UP early game. she can't do much.. a def buff thats too small... a stun that needs a wall... and one damaging skill... most champ have 1 main damaging skill... and a 2nd... the stun don't count cause it's got the damage of a CC skill... in other words low... nurf her late game and buff her early rework her i don't care... theres alot of champs that need a rework so badly
say at lv3 with 74 AD 64 from lv & 10 from items
his "Enpowered Savagery" does 60 + 185 = 245..
most tanks have about, 600 hp & 40 armor. at lv3 meaning reng can 3 shot a tank..
"but wait he has to Restack is Ferocity" 5 casts....
with one point each the CDs are
Savagery - 6sec
Battle Roar - 15sec
Bola Strike - 12sec.
the fastest time he can max his Ferocity is 13secs.
use Bola (1 sec has pasted)
use Savagery (2 secs has pasted)
wait 6 secs for Savagery and use it, (8 secs has pasted)
Bola has bin on CD for 7 secs, so waiting the remaining 5 and use it
total time 13secs... at level 3 every 13 secs rengar can do 245 damage.
i ask again... how did these numbers get off paper
you say you nurfed him, well all you did as make his ult not as easy to spam you didn't fix his damage at all, at lv18 with 200 AD (109 from lv, about 90 from items) this is what he can do
*Hemorrhage: 36 (+27) x5 max stacks...
making it any where from there to.. 180 (135 AD)
*Decimate: 210 (+63) +50% more if they at the edge making it 315 (+90)
*Crippling Strike: +100% of his auto-attack's damage... thats 400.. more if it crits
*Apprehend: 25% Armor Pen..
*Noxian Guillotine: 340 (+67) and with 5 stacks of his passive
any where from there to 680 (+135)
Lowest total: 736 phy, & 407 true.. = 1243 total...
Highest Total: 1120 phy & 815 true.. = 1935 Total....
oh and with 25% armor pem armor ain't affecting it much
and Decimate has a 5 sec CD meaning 273-405 of that can be done every 5 secs
Crippling Strike has a 8 sec CD meaning 400 of that can be done every 8 secs
and if Noxian Guillotine kills the target he can do 407-815 to another target....
go on do the math... you will fine it's right.
-----10) Crit System
how hard is it to get to 200 AD & 1.5 AS with almost 100% crit?.... i've seen higher AD..
well lets do the math, normal crit damage is 200% of your AD, 250% with IE.
250% of 200 AD is 500. with 1.5 atks per sec. that's 1500 every 2 secs, that means it would take about 4 secs to kill someone with 3000 HP.. but thats without Armor.
200 Armor is not hard to get, so lets do the math again.
500 - 200 = 300 x 10 = 3000. so 10 atks. 1.5 every sec means 10 atks is about 7secs..
think about that 7 secs to kill a 200 armor & 3k hp tank.... a tank not a squishy mage... a tank. most mages get about 100 Armor & 2400 HP at most.
500 - 100 = 400 x 6 = 2400, so 6 atks.. 1.5 every sec... thats 4 secs.
4 secs....... and thats not even counting the fact with with runes & masteries you can get your crit damage to 300%. making 200 AD 600 damage
redoing the math with 300% damage instead is..
600 - 200 = 400 x 7 = 2800. = 8 atks. 1.5 atks per sec = about 6 secs
to kill a 200 armor & 3k HP tank...
600 - 100 = 500 x 4 = 2000. = 5 atks. 1.5 atks per sec = about 3 secs
to kill a 100 armor & 2400 hp mage....
and thornmail don't help enough, an exrta 100 armor is going to take not even 1 extra attack, and 30% damage reflect is not going to help, say you have 3000 HP, to kill you they have to take 30% of that.. that is 900. most DPS about 2200-2400 hp.. can you deal the other 1300-1500 in those 7 secs?
and then there the life steal that Dps get. bloodthirster give them 20% fully stacked.
so say you have 3000 HP, as they kill you they gain a total of 600. oh and that thornmail now only does 300. can you deal the now 1900-2100 in 7 secs???
Crit is overpowered. it needs to be fixed. i may be slow on this idea cause twitch & xin zhao have already bin reworked out of Dps... that now just leaves...Ashe, Caitlyn, Corki, Draven, Fiora, Gangplank, Graves, Jax, Kayle, Kog'maw, Master Yi, Miss Fortune, Nocturne,Olaf, Shaco, Sion, Sivir, Talon, Teemo, Tristana, Tryndamere, Twisted Fate, Varus, Vayne.
24 champs... and maybe a few i missed.
PS: nope Twitch & Xin are still Dps....not bad the one thing i think they do right turns not thats not what they did....