his kit is what makes him ****ing garbage
- a big joke of a gap closer
- constant energy problems
- joke damage with clunky aiming mechanics
- damage required to even be close to par is reliant on comboing spells with shadow, which has over 20sec cd on top of terrible range
- garbage ult that does nothing if they jump/leap/flash right after you ult since you have no cc, a joke of a slow, and all of the above
- value put into his "ranged" attacks during champion design is worthless value because he can literally do absolutely nothing and just lose every trade if someone just goes up to him
- absolutely zero defensive mechanics compared to other assassins:
<LeBlanc stun, double stun, silence, blink, double blink, passive decoy>
<Talon ranged aoe POTENT slow, silence, blink, stealth ult>
<Evelyn cleanse slows with refresh on k/a, passive stealth, ult shield>
<Fizz E jump slows, Q jump, ult slow/knock up>
<Diana refreshing shield, refreshing ult jump, aoe slow/pull>
<Poppy passive, W movespeed, E stun/knockback, ult CC immune/damage absorb>
<Kassadin passive magic absorb, silence, aoe slow, back to back blinks>
<Akali aoe stealth slow ar/mr, triple jumps>
<Zed 22 second cd blink with almost no range which is also needed to do non-joke damage, and an ult that gives 0.5 sec untargetable -- REAL?>
nothing more needs to be said
Zed was intended as a mid AD caster assassin, and yet has absolutely no qualities of an assassin -> garbage damage -> garbage gap closer -> garbage escape mechanics
those same weaknesses are also why he is a bad ganker and therefore a bad jungler, and they are the same weaknesses that make him bad top as well
I guess he's just bad at everything.
Zed needs an entire rework of concept to be fixed. Tweaking the numbers won't make his kit anymore clunky, non-intuitive, and useless.