I just wanted to say thx for finally adding # of wins as a factor in matchmaking.
Previously I would pretty much only play premades because half the random people I ended up with as teammates would quit, afk, or just play very badly and refuse to listen.
Since the change I started solo and duo queuing for Normals again and I have thus far not had any leavers or AFKers and much fewer bad players who refuse to listen. Hopefully this is a real change in my solo queuing experience and not a fluke (fingers crossed).
My theory behind this is that this change helps to separate players who are a certain elo because they haven't played a lot of games or are still improving from players who are just bad or quitters.