Now i give you THE TANK, but it's not just another tank, its a very fun to play tank..which is the most important thing in a game, to have fun.
Sage Kin - The Drunken Fist
Possible roles: TANK, jungle, melee
Description: Well, if you check the lore of Wukong, you'll see that there's a monkey sage referred to which tried to use the runestones to make monkeys invincible. NOW...my idea is to make this sage our new champion! With the great addition that he's not a wise looking elder anymore, hes a DRUNKARD.
Right after Wukong's journey off the jungle, Sage Kin started to wander off searching for magic objects and power sources. A quest that started to take the sanity away from him, but not his hidden powers. Finally, he found in the most obscure places of the Plague Jungle, the Fountains of 9 Elixirs...where he..just started to drink every water he came across...whithout any reasoning or judgement.
Oh, physichal description, a monkey sage/monk, with a buch of elixirs in its back, in empty pumpkin bottles (Like the ones you see in anime series), and a huge container of this sort holding under its left arm. A bent old monkey, yet extremely agile, and with a smile and a red nose.
Q - Reverse Punch: Active: Using the Monkey style, the champion delivers an instant punch (a sure critical strike, much like Shaco's) stunning the target briefly.
Passive: If the champion recieves a critical strike, it will rapidly counter back, returning a percent of that damage.
W - A la carte: The champion will start jugling with it's elixir bottles, even when walking. He can choose 1 of them for a specific effect (just like twisted fate's ability):
Blue Bottle: This elixir will grant increased ability power and magic resistance, as well as movement speed.
Yellow Bottle: The champion will drink the Elixir of Bronze, granting him extremely high armor and increased attack damage, but will reduce its movement speed. (this is just great when they think you are almost dead next to the turret and someone wants to dive on you)
Red Bottle: The bottle will instantly explode, pushing back enemy champions in a radius and stunning them briefly. It will also deal some magic damage.
E - Brawl: Sage Kin becomes agressively drunk and jumps onto a target enemy champion, dealing magic damage on the landing, and then repeatedly small physical damage while on its back. The enemy is slowed as long as Sage Kin is attached to it.
R - Spirit Drink: Using the huge magic pumpkin bottle under it's left arm, the champion will start to absorb an enemy champion (like Fiddle's Drain but whitout lifesteal..yet) dealing magic damage. If the enemy dies by this spell, it's soul will now be an elixir for Sage Kin to drink, granting him increased health and size (like Cho'gath) and healing some health in the process. This effect lasts until Sage Kin dies, but he can grow in health and size only once, every next kill by this spell will only heal him for a considerable amount.
Passive Ability: Intoxication: This ability can be activated or deactivated. When active, Sage Kin will get more and more drunk, gaining stacks over time. This will help his drunken style, giving him increased armor and minion miss chance. Aditionally it will increase it's critical strike chance and critical damage, but will reduce its attack and movement speed.
END NOTES: Well, im not sure if this new champion would be too OP or not, as i said before. I dont think this would be a complete idea, but i tried to make a Tank fun to play, a bit unpredictable and jesting like Shaco or Fiddle. I guess it could also be a AD/AP or hybrid fighter.
Well, i just want to thank anyone who took the time to read this, and i'll give a second thank if you give these ideas some support and help them evolve.
I'd really love to see them ingame, not because they are mine, but because i love LoL and i really want to see some variety and fun champions.