I play with custom key bindings and instead of my "a" key requiring a click afterwards, i set it to "player attack move click," so it no longer requires the click. However, when the "a" key is bound this way, whenever i type in chat and use the letter "a," it acknowledges it as a player attack move+ click, putting me in horrible positions if my cursor was in an undesirable spot. Please don't let chat acknowledge things as key bindings when typing. I hope this was explained clearly enough.
The second bug isn't exactly a bug, but it's the interaction between chat and scoreboard. When i'm looking at the scoreboard and someone is typing something in chat, or has recently, the chat is seen at higher priority than the scoreboard. Because i also play with a flipped minimap, this makes it nearly impossible to see enemy items, because the chat is in the way. I don't want to move chat; I just want the scoreboard to hold priority over chat, which it should.