NOTE: A lot of these are VERY situational, and are only from what my memory serves or very quick tests. There is a good chance these are incorrect or me analyzing something incorrectly.
|I was curious about black cleaver stacks. If my friend and I both have a black cleaver and we attack the same opponent does it cap at 5 stacks or 10? Is it the same if one person had two cleavers?|
|And do healing debuffs stack? Like executioners calling and tristana's attack or Katarina's blade? And do these debuffs affect only heals or health regen too?|
|Also, what is the range on item auras like frozen heart and starks? And when someone leaves the aura is the debuff lost immediately or is there a lasting duration?|
|Does the dodge(evasion) from runes also stack with the diminishing returns? How about with the 2% dodge from masteries?|
Stacking evasion runes is usually only effective on Jax (because he's awesome) or if the metagame revolves around physical damage (which it had for a while during beta, but it has since changed more towards AoE damage).
I've been play Sion recently and I have a few questions about his shield move: Death's caress. Currently the shield absorbs an additional 1 damage per each ability point placed in the skill, but I can't seem to find when exactly the damage absorption happens?
If it is a physical attack can it be dodged before absorbed? Does armor reduce the damage?
If it is a Magic attack does Banshee's veil block the damage first or does the shield? does magic resistance reduce the damage?
Needless to say, these factors make a BIG difference in the most efficient build.