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There's a couple major problem with this.
it assumes you can carry. you must be able to carry to climb ranks. you can't be a good little team player and only support your carry(s). Some champions just aren't meant to carry. and try as you might during champion select, you can't always get the role you're best suited too. IE: i am best with casters and support. but do poorly when it comes to DPS carries (unless they are pure pushers: Sivir) or tanking. I can jungle moderately well. but i do so much better as a mid it's better if i don't jungle, and take that spot on the team. anyone with a brain, can figure out what my problem is right here: casters are too easy to counter. even if i get fed, if my team doesn't pull through and push in some towers....well...GG. not to mention, if you are carrying, and your team is bad enough they are feeding, all the enemy has to do is build to counter you and...well..GG. you throw someone on guard duty, and i can't take towers with my sivir no mo'. you buy treads and a banshee's i can't rape your face with my blanc in one combo no mo' example: as blanc my role is to assasinate carry champs. i flank during a team fight and kill a carry. i almost always get fed at my current elo, so i can typically kill a carry with sigil => mimic and if it's a tank i'll have to => distortion => chain. => sigil. if they get a BV, i open with chain => sigil => mimic and distortion out. come back around to the front and help kill the remaining 4 champs or remain in flank position depending. but that doesn't work when i kill a carry, and the rest of my team focuses the tank and gets murdered by the other 3 champs. I remember one time, i initiated, killed two dps (one with q=>r (teemo). the other with e=>w=>q=>ignite (WW)) and promptly died to the other 3 champs. the rest of my team lost the resulting 4v3 against a malphite, (who used his ult on me to try to save WW, but missed me) morgana (also used her ult on me while i tried to run away. her stun is what killed me), and Olaf the game favors 'complete' carries. champs who can take towers, kill champs, and initiate. that's why Ashe is one of the top carries. she can initiate witha stun, she's easy to play, she can murder champs, and push towers. she's an excellent all around champ. this is why MF is a top carry. her ult can initiate well, she can murder champs, and take towers. in reality, your guide can be summerized into this: 1) learn to carry with a complete carry. needs to be able to both take towers and kill champs. (malphite, ashe, MF, xin, yi, rammus, etc) 2) don't be stingy: buy wards. 3) be map aware and concious of map objectives. 4) dont' be a ******. 5) talk to your team. 6) be construvtive with your criticism and not 'lol noob buy moar BV for AP' 7) know your champs (not just the ones you play) If you think i'm full of **** then i challenge you to prove me wrong: go back down to 1k ELO and climb back up to 1500 using only these champs: DPS: Sivir; Support: Soraka/Sona; Tank: Taric/alistar; mage: Karthus/blanc; jungler: irelia. |
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