Hey Guinsoo, It's Reep.
First off my main account is banned from the forums, and I have no idea why. That is why I'm on this account.
Regardless, just today I made a topic concerning the bugs Alistar is plagued with. In fact, there is a new one that was introduced just this patch.
Thank you for your time, and I'm glad that you finally have told the community about the remake. Now my friends will stop bugging me frantically about the remake.
I would rather you completely dropped these changes and fixed the bugs rather than vica versa. Also, I am a little disappointed about the AD removal on his ultimate. I'm sure I have already told you this.
Alistar's base AD at level 18 is 120. A Trinity Force proc will bring that AD up to 300. With the current +90 Physical Damage on Alistar's ultimate, Alistar can easily reach over 400 AD. With his ult on at level 18, a Trinity Force crit will deal 680 damage to a ranged minion. Taking that +90 AD away will severely hurt the roll Stonewall008 and I like to put Alistar under, which is a tanky DPS, or a Bruiser, as I like to say.
Granted, movespeed is never a bad thing on Alistar, but I feel like movespeed is too easy to obtain. Zeal stacking is very viable, so are Boots of Swiftness/Mobility, and let's not forget movespeed quints and masteries. Taking away that phsyical damage buff will really nerf AD Alistar and buff AP Alistar. Tank Alistar is still out of the question, at the moment these buffs will push him even further away from Tank Alistar since the movespeed change + headbutt change will give him even more survivability. Are you sure that's what you want?
Edit: Also, I'm very concerned about the Pulverize stun duration. This will make it even easier for ranged carries to just Flash out before you can headbutt them. I'm sure I have told you this as well.