Theres lots of discussion about the balancing of level 30s vs people that arent 30 yet.
My main concern is not simply the level 30 problem but something else.
What concerns me is that the game doesnt seem to differenciate between a level 30 with 100 wins and a level 30 with 500 wins.
Its natural to assume that somebody who has 500 wins is more experienced than somebody who is 30 and only has 100 wins. its also fair to assume that a level 30 person with only 300 wins is either not a skilled player or simply just hasnt played as long.
Experience isnt only the issue. these players have more IP to spend on runes, which is a fairly big deal
So why isnt this factor considered in the matchmaking?
the last 3 games i played with a few friends... only one being level 30... we played against groups of all 30s with wins amounting to between 300-500. As expected we got literally slaughtered in 2 of them and won only one because one of their team disconnected. (annoyingly the matchmaking will recognise this as a fair win too and will think we are capable of beating players of this level)
I think something needs reworking here.
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