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Mordekaiser - The Armoreating "Screw You" machine

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Joru ?? Senior Member
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02-28-2010

Quote:
Originally Posted by Xetian View Post
Amor Pen and Armor reduction are different values. Dont get a last whisper and a black cleaver if you're gunning for armor because it goes reduction THEN pen. So in actuality you would be reducing his armor by 60 and then 40 x .4 = 16 armor. Brutalizer Black Cleaver and Starks are the only items with armor reduction. Nassus Rammus and Corki have skills to do so as well.

TLDR: You should likely switch last whisper to a zeal or a starks for movespeed or actual armor reduction.

Quote:
Originally Posted by Shadowclaimer View Post
So wait what you are saying is Armor Penetration is a "rating" where the more you have the more percentage of armor you ignore?
Here's how it works. First armor reduction subtracts a flat amount from your armor. Then, if you have Last Whisper, they lose 40% of whatever armor they have left. Then, if you have any flat armor penetration, that amount is subtracted from however much armor is left. Armor reduction can reduce armor reduction to negative values, but penetration can't...and since penetration applies afterwards, it can't HELP it go below zero either.

Here's a few examples:

1) The enemy has 100 armor. I have 60 armor reduction due to the Cleaver's debuffs, Last Whisper, and 15 armor penetration from runes. Reduction takes their armor down to 40. Last Whisper reduces that to 24. Armor penetration takes it to a final value of 9.

2) The enemy has 100 armor. I don't buy the Black Cleaver, but instead have a Brutalizer (15 penetration), Last Whisper, and 15 penetration from runes. Last Whisper applies first, reducing his armor to 60. Then my 30 total armor penetration takes it down to 30. See how Last Whisper was worth 40 penetration this time, but only 16 when paired with the Black Cleaver?

3) The enemy has 50 armor. I have Black Cleaver, Last Whisper, and 15 armor penetration from runes. The Black Cleaver does 60 armor reduction, reducing their armor to -10. Last Whisper and my runes do nothing because they can't take armor below zero. If I sell Last Whisper and buy Stark's Fervor instead, though, I can get their armor down to -35.

The moral of the story is that combining armor reduction effects with Last Whisper isn't very cost-effective. You want to either combine Last Whisper with armor PENETRATION, or stack armor reduction by itself without Last Whisper, maybe with some flat penetration on top of it if you don't expect the reduction to take them to zero or below. Magic reduction/penetration/Void Staff work exactly the same, by the way.

 
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Fbsunny ?? Senior Member
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02-28-2010

Quote:
Originally Posted by Shadowclaimer View Post
Mordekaiser the Metaleater

Black Cleaver is a must-have, it provides a huge bonus to damage (About this time you should be raking in some gold from ganking) as well as giving you a proper 12 armor reduced per swing up to 60. As an example, enemy has 100 armor, 40 is gone instantly from Last Whisper, you remove the other 60 after 5 swings, and he's 0, that former tank is now nothing more than a squishy omnom for you and your team.

-------------------------------
Runes
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I can't stress this enough, Armor Penetration is your friend. Each point of armor penetration lowers your foes armor by said amount, Armor Penetration will NOT put them in the negatives, however Black Cleaver will. So if your armor penetration adds up to the full amount of the foes armor, then with full stacks they will have a grand total of -60 armor, making each swing a painful and traumatizing experience.

So for the general rune guide:
Red - Armor Penetration (See Rape p204)
Yellow - Dodge (You lose enough health from your abilities without getting hit helping)
Blue - Cooldown Reduction (Faster AoS's = faster killing and faster shield growing)

You have a lot of information here that is just plain wrong. Look at this post in the FAQ sticky and you will see that your build really does not do what you claim it does.
http://www.leagueoflegends.com/board...ead.php?t=3287

Q: How does armor and magic resistance work? (Credit to Garek for framing it better than I could.)

Every 1 armor means the damage it takes to kill you is extended by 1% of your hitpoints. At 100 armor, it takes 100% more damage to kill you, ie it requires double damage, ie you're taking half-damage. At 300 armor you're taking 25% damage, etc.

Magic resistance works in the exact same fashion, except it does so against spells only. There is no overlap between armor and magic resistance at all. (Ex. Having 500 Armor would have no impact on spells, having 500 Magic Resistance would have no impact on physical attacks)


Q: What order is armor penetration/MR penetration applied in? (Credit to TiberiusAudley)

A: From top to bottom

Armor/MR Reduction
% Based Armor/MR Penetration
Flat/Linear Armor/MR Penetration


Q: Can you reduce armor or magic resistance below 0?

A: Yes, although the only things that can reduce below 0 is Armor/MR Reduction. Both percentage and flat penetration do not have an effect after they get to 0 armor/MR.




This means that armor penetration does not help at all if you already have used your black cleaver stacks to get an enemy to or below 0. It also means that with an enemy has 100 armor and you have black cleaver and last whisper their final armor will be (100-60)*.6=24 not 0.

Please at least know how some basic mechanics work before writing a guide full of misinformation.

@Xetian Brutalizer is armor penetration not armor reduction.

Also, a critique on your actual guide: with only 1 attack speed item it would seem like you are not getting max stacks of Black Cleaver very quickly. If you are going for an armor shredding build I would suggest something like this.

Doran's Shield
Boots
Stark's Fervor
Black Cleaver
either Trinity Force or Frozen mallet (getting both is a waste of the passive, but getting a sheen and a frozen mallet would be reasonable)
Another AS item maybe malady for more life steal

Edit: Above poster beat me too it.

 
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Deception ?? Senior Member
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02-28-2010

I personally like a 9-21-0 build on him and rather soak dmg with him. You just go straight for the ranged carries or the spell casters and allow them to ff you while your team. I've noticed that Mord is the most anti-burst tank/carry in the game, and he's now become my main because of that. This champion will only get better.

 
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Myrm1don ?? Senior Member
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02-28-2010

wardens mail seems to keep the ashes and teemos at bay. at least early game. I like the sound of your armor penetration. Ive been going Dmg/AS/lifesteal and can stand toe to toe witht he nastiest of melee crit/DMG/life stealers and wreak havoc on entire groups

i will try a modified version of your AP but i will defineatly be getting lifesteal

 
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Shadowclaimer ?? Senior Member
02-28-2010

Wow that's a piss-****ing-poor way for them to set up armor penetration honestly, it seems like purely logically that the 40% would come first, then the armor penetration, then the debuff of armor lost.

Oh well, all I know is the build works, I tend to rape face with it, whether my math is correct or not it still eats armor like there's none there.

 
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Shadowclaimer ?? Senior Member
02-28-2010

Quote:
Originally Posted by Myrm1don View Post
wardens mail seems to keep the ashes and teemos at bay. at least early game. I like the sound of your armor penetration. Ive been going Dmg/AS/lifesteal and can stand toe to toe witht he nastiest of melee crit/DMG/life stealers and wreak havoc on entire groups

i will try a modified version of your AP but i will defineatly be getting lifesteal
Actually yea I've found myself grabbing a Malady if I'm having too many issues, it really helps quite a bit.

 
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Phiphler Phiphler's Avatar ?? The Council
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02-28-2010

Stark's Fervor covers both lifesteal, attackspeed and gives a hefty -25 armour aura. If you are going for armour pen, include this item.

Also, keep in mind that Mace of Spades does in fact deal magic damage, even though its based on your physical damage.

 
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Shadowclaimer ?? Senior Member
02-28-2010

Quote:
Originally Posted by Phiphler View Post
Stark's Fervor covers both lifesteal, attackspeed and gives a hefty -25 armour aura. If you are going for armour pen, include this item.

Also, keep in mind that Mace of Spades does in fact deal magic damage, even though its based on your physical damage.
So my question about that would be, does it base itself purely on your target's magic resistance? Or does it take a bit of both?

 
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Fbsunny ?? Senior Member
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02-28-2010

Quote:
Originally Posted by Shadowclaimer View Post
So my question about that would be, does it base itself purely on your target's magic resistance? Or does it take a bit of both?
It depends on the enemies magic resistance, but it depends on your attack damage. This also means that your armor penetration would do nothing but magic penetration would help it (not necessarily worth it to get mpen tho)

 
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Shadowclaimer ?? Senior Member
02-28-2010

Quote:
Originally Posted by Fbsunny View Post
It depends on the enemies magic resistance, but it depends on your attack damage. This also means that your armor penetration would do nothing but magic penetration would help it (not necessarily worth it to get mpen tho)
Was going to say unless they have high magic resistance I think it wouldn't be worth it to get anything to penetrate that.

I think moreso the armor penetration build just makes your autoattacks drastically painful, but Sheen -> Trinity Force still makes your Mace of Spades a beast.

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