Quote:
Originally Posted by Sloth the Sin
It's required to be channeled for .5s. thus people may interupt it. it also keeps it from being slapped down
i actually did change his fungle reach to a targeted from a skill shot already
his E is the one which gets a double boost, not R.
His R is more of a, lets push them into his territory so he can tele ahead of them. it takes 1s to cast, so it's not too eay to dodge. they'll see it, but they won't be able to do anything about it.
not lifesteal in domain, it's spell steal to sinergize with his AP damage.
your comment does raise the point, i should get rid of the health regen because the spell vamp does the job. he would have to buy early health regen, but that's the game
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yeah man a lot of it I just didn't read closely enough. Some of it I mistyped what I was trying to say (like saying lifesteal instead of spell vamp, I was thinking spell vamp)...The health regen might be the only citicism that really matters, but..
I was thinking about your E but I said R by mistake. I still think double damage is very high, but as long as the base damage is low it's fine.
Also, If his fungal reach is targeted already, i think it should have much, much shorter range than Rocket Grab. Might already...
Otherwise, great champ!