I'm going to keep this short and simple.
-Any champion that kills tanks fast will also kill dps fast.
&
-Tanks need to be able to survive large bursts to do their job.
Therefore: Tank-killers would virtually remove the effectiveness of tanking and serve as carries that could kill everything else quickly, turning this into a carry-only game in a short amount of time.
I understand tanks need to be killable, but it needs to be hard to kill them, currently, the difference between true tanks and dps is about right (vayne might be a bit much though) and no new champion should be designed purely with killing tanks in mind.
Thank you for reading and commenting below.
League of Legends Community
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axesandspears
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