Ever seen a singed that can just keep coming at you?
Even with very little health when your full?
Try out my build and you can also be one of these. 
I haven't tried this build on 5v5 that much, but all my 3v3 games I can dominate.
So, try 5v5 at your own risk. :P
Most deaths with this build are when the game just starts, so be careful and farm with poison.
Later game you can be punished alot and tower dive easily.
Grab buffs and jungle when the enemies minions are pushed too far on their side. This prevents ganking and keeps that much needed flow of exp.
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The spells I use with Singed are Ghost and Flash (On Twisted Treeline, teleport is pretty much useless because the size of the map is really small)
Ghost and Flash are useful in both chasing down enemies and escaping ganks.
I like to flash into an enemy and fling them into my allies, turret, poison. This is a great tactic, as they don't expect the flash. Or be in the middle tanking all damage, then flash and ghost away. (With ultimate its hard to catch you.)
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I have most of my masteries in defense. (This helps for first blood and can sometimes turn a game around)
Mine are 0/24/6
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I use critical damage runes, only because I lack the IP to try some other rune builds.
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Now to the good stuff, the item build.
> First get boots(Movement +1), 2 health potions, 1 mana potion.
> Once you get enough money turn these into Boots of swiftness(Movement +3)
> Haunting Guise (the most important item in this build) Provides life steal with your spells. WTF?!
>> Abyssal Scepter, Gives +70 ability power, +57 Magic Resistance and an aura that reduces magic resistance of nearby enemies. Excellent for your poison.
> >Sunfire Cape, Gives +450 health and +45 armor. Has a unique flame that damages all nearby enemies <40 damage a second>
(Perfect for farming minions and dealing extra damage. When used with poison, it can be very deadly)
> Sheen (The game is usually ending by the time you get this item. You can tell whose winning and losing.)
> If it is still running, Turn your "Sheen" into a "Trinity Force". And maybe get a "Phantom Dancer"
The Abyssal Scepter and Sunfire Cape have been marked differently because you can choose which one to get first based on the enemy team. If they have more Melee, Grab Sunfire Cape since the cape gives armor. More Mages, Grab Abyssal Scepter. Since the scepter gives magic resistance.
*Skills* First off get fling (Of Course)
Then get poison and put your points into both of these skills.
If you feel you need the slow, grab it. Most of the time I never really needed it except near the end. Your focus is damage.
The odd thing about this build is.. None of these items give mana until you reach "Sheen" And sometimes you don't even get the "Sheen"
Most builds of Singed have mana, mana, mana.
Because with Singed each 10 mana you have, you gain 2.5 health.
I may throw a video up if I can get one recorded that looks decent.
Build by: Arkilies
League of Legends Community
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Arkilies
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Arazu
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Arkilies
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Ntee
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Vernichter
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Tarion
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KingofWolves
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Churchy
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Arkilies
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Arkilies
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