The celestial vagabond known only as Bard dwells beyond the physical universe in realms unknown to man. Manifesting when others threaten the cosmic equilibrium, the ancient caretaker acts with speed and intent, only returning to his endless watch once he has steered Runeterra from catastrophe.
The shifting Shuriman sands harbor countless tales, and while most speak of its long-forgotten civilization, others reveal something else: terror within the dunes. The nomads and traders that cross through Runeterra’s golden lands know the stories well enough, the bloody remains of their kin testament to the void beast below. And while some enter Shurima unaware of the monster’s fearsome reputation, few last long once they enter Rek’Sai’s lands.
Treacherously murdered, Kalista rose as a specter, twisted by the horrific power of the Shadow Isles. In death, she offers Runeterrans a proposition: surrender your soul to the Spear of Vengeance and she will exact retribution on your betrayers.
To take a life is a simple enough thing, yet no-one perfected it quite like Sion. He led army after army through the jaws of death, charging through the massed ranks of Noxus’s enemies time and time again until his burgeoning city-state stood above all nations. But even the mighty fall, and though Sion’s death shocked the people of Noxus, it ultimately also brought them safety from Demacia’s now leaderless forces.
Time marches on for most, but not Gnar. A yordle born millennia ago, Gnar was captured and trapped in true ice, frozen - quite literally - in time. Civilizations formed and fell as the prehistoric yordle vacantly stared on, but nothing – not even true ice – could confine Gnar forever. After breaking free, Gnar wandered Runeterra until he found himself taken in by his yordle descendants. But, as they would soon discover, there’s a beast behind the boy.
The frozen peaks of the Freljord have for centuries punished the weak. But as these feared glacial lands host the graves of the frail, for the mighty, the land is a cradle, a place that elevates mere strongmen into true champions. Braum’s story started here, and as his strength and fortitude grew, so too did his legend.
The Void is preparing to spill forth its latest monstrosity: Vel’Koz. A terrifying being created for the sole purpose of learning, Vel’Koz absorbs knowledge and accrues understanding through a multitude of tests and scans. Unfortunately, those very tests, while extremely productive for Vel’Koz, have a tendency to utterly destroy his subjects.
Fire up your minigun and take aim with a massive death launcher as Jinx, the Loose Cannon. Packing major attitude and equipped with a cornucopia of carnage, Jinx is a marksman primed to leave your foes marked for demolition.