With feet pounding Zaun’s stone streets, Warwick’s prey flees in desperation. The scent of blood hangs in the air, guiding the beast to his quarry. All efforts to escape are in vain. In a flash of gore-soaked fur, Warwick strikes—and his target is dead in an instant. One vermin down, many more to go.
Camille is an elite operative who works to maintain order for Piltover's established powers. It was her dedication to duty that led the Steel Shadow to augment her body into a hextech-powered death machine. When Camille's tracking a target, she's calm, relentless, and terribly precise.
Once, long ago, Ivern Bramblefoot was called Ivern the Cruel—that was before he tangled with a God-Willow. In the centuries since, Ivern has roamed the forests of Runeterra, cultivating life wherever he goes. Wildflowers bloom in his footsteps as he laughs with trees, plays tricks on rocks, and dines with moss on the sun’s delectable rays. When the Green Father traipses into your lane, he brings all the secrets of the forest along with him.
Noxian soldiers say a lot of things about the murderous yordle known as Kled. They claim he's fought in every campaign ever waged by the Noxian legions, acquired every possible military title, and has never once backed down from a fight. These claims, like all stories about folk heroes, are dubious. But one part of Kled's legend is undeniable: when he rides into battle on Skaarl (his cowardly steed), he fights ferociously to protect what’s his… and to take whatever he can get.
It's tough being different, and Taliyah's earth-shattering powers have always set her apart from the crowd. She’s a control mage who weaves the ground beneath her into a deadly weapon; when she sets her sights on a destination, the world itself shifts to get her there.
Aurelion Sol is mere weeks from his Rift debut, and is bringing one hell of a big bang along for his grand entrance. He’s a medium range mage who deals devastating sustained area of effect damage with his orbiting stars. And when he’s got somewhere to be, the Star Forger can take to the skies, flying over terrain while nurturing his very own fledgling apocalypse.
Jhin’s assembling his gun and orchestrating his grand entrance onto the Rift. He’s meticulous and calculating - League’s slowest marksman yet. But when the murderous artist gets you in his sights, when he catches you off-guard, there’s not much that’ll save you from an inevitable, perfect death.
Most champions arm themselves with swords or guns or magic or whatever, but Illaoi’s bringing a freakin’ god to the Rift. One of the new breed of juggernauts, she’s a slow but impactful solo laner in any game, with tentacles that offer huge zone control once they worm their way into a game. And while she lacks traditional gap closers to start fights, she can pull the spirits from distant squishies and destroy them, rendering yet another vessel for Illaoi’s god, Nagakabouros.