Most Recent Features News

Dynamic Queue matchmaking update

A few weeks ago we shared plans to bring back Ranked 5s along with the introduction of ranked emblems and a deeper look at autofill. Now let’s talk about changes to dynamic queue matchmaking to address fairness issues, high tier match quality, and why it’s not easy to earn a solo badge.
1 week ago

New Hextech Crafting components

Introducing First Strike, PROJECT Cores, and blueprints
1 week ago

New loot: Soulstealer Vayne and Hextech Ward

We’re adding new and exclusive loot to Hextech Crafting!
4 weeks ago

Rethinking Ranked Fives and Tuning Dynamic Queue

Two weeks ago, we confirmed that we're not bringing back solo queue and promised to do a better job of keeping you updated about our ongoing efforts to improve ranked. Let's talk about what we're doing to address three specific issues: 1) recognition for skilled solo play in dynamic queue, 2) opportunities for ranked fives, and 3) matchmaking problems including queue times for high MMR players and improved odds for everyone to get their primary role.
1 month ago

Dynamic queue and the future of League

Starting off the season, we made fundamental changes to ranked to emphasize coordinated team play. After considering all possible options and assessing the gains (and losses) of dynamic queue, we've made the decision to not bring back solo queue.
1 month ago

Head over to the client update team's Q&A!

Hang out with the squad working on the League client update alpha!
2 months ago

Champion Mastery Levels 6 and 7 live now!

Show off your skill with your favorite champs along with your dedication to them with new Champion Mastery Levels 6 and 7. When we launched Champion Mastery, our goal was to recognize you for playing the champs you love, and give you feedback on how well you play them. The new levels go further, requiring high-skill performances in addition to time spent playing.
2 months ago

Dev Corner: Rotating Game Mode queue update

L4T3NCY talks some of the latest details on the upcoming Rotating Game Mode queue.
4 months ago

Hextech Crafting is now live in NA!

Hextech crafting and loot are now live in NA! We’re introducing the new system to reward you with loot-filled chests through Champion Mastery when you or your premade perform well and also provide a way to pick up randomized content at large discounts.
4 months ago

League less lonely: launching Clubs

Back in November, we announced clubs as part of the 2016 season update. A new way to organize persistent chat groups, you create and join clubs with unique in and out of game tags to show off your shared tastes wherever you are in the client.
4 months ago