Most Recent Gameplay News

Rotating game mode queue now live!

From the original clone-tastic One For All to the sand-strewn battlefield of Ascension, rotating game modes provide unique spins on the classic League formula. It’s time to kick things off with the next game mode in the rotation: Hexakill: Twisted Treeline is live.
1 day ago

Rotating game mode queue now live!

From the original clone-tastic One For All to the sand-strewn battlefield of Ascension, featured game modes provide unique spins on the classic League formula. It’s time to kick things off with the next game mode in the rotation: Ultra Rapid Fire is live.
1 week ago

Mid-Season 2016: A magical update!

As we witness the best teams in the world duke it out, the mid-season intermission that follows is about all of us taking a deep breath and reflecting on how far we’ve come and how far we have to go. This mid-season, significant updates will be rolled out to our most magical roster of champions, sorcerous new items will be introduced, and the elemental dragons are taking flight. It’s mid-season magic!
1 week ago

Dev Blog: Classes & Subclasses

As League’s evolved, so have our design philosophies. Join lead Champion Update designer James “Statikk” Bach as he discusses our new approach to champion classes and subclasses - and how that’s informed our recent work on juggernauts and marksmen.
1 week ago

Rotating game mode queue now live!

From the original clone-tastic One For All to the frenetic manatee magic of Ultra Rapid Fire, featured game modes provide unique spins on the classic League formula. It’s time to kick off the next game mode in the rotation: Legend of the Poro King is live.
2 weeks ago

Rotating game mode queue now live!

From the original clone-tastic One For All to the frenetic manatee magic of Ultra Rapid Fire, featured game modes provide unique spins on the classic League formula. It’s time to kick things off with the first game mode in the rotation: Ascension is live.
3 weeks ago

State of the Season: Coming up on mid-season

In the latest ‘State of the Season,’ Lead Designer Andrei ‘Meddler’ van Roon talks about the current state of the core Summoner’s Rift experience, including champion updates, champions, items, and game pacing.
3 weeks ago

Dark Horses: Everywhere Draven

Welcome to Dark Horses, where we dive deep into League’s roster in search of sleeper picks on the cusp of waking up. In this special edition, we’re sharing our adoration for Draven.
1 month ago

Dev Corner: Zyra’s place in the mage updates

Discuss the latest on Zyra’s place in the upcoming Mid-Year Mage Updates.
1 month ago

Bard's Big Birthday Datapalooza

Bard's one-year anniversary is here, so we've gathered some data about the wandering caretaker's journeys through the Rift.
1 month ago