Most Recent Player Behavior News

Player Behavior Design Values: Punishment

Our player behavior philosophies include reform, rewards and punishment. We believe punishment is most effective when structured towards reform, because other designs often address symptoms, not root causes.
1 month ago

Player Behavior Design Values: Reward

Our player behavior philosophies include punishment, reform and positive reinforcement. With rewards, we have to be careful to design systems that don’t simply incentivize positive behavior for a small duration, but provide reasons to stay positive all the time.
3 months ago

Player Behavior Design Values: Reform

In this blog, Lyte re-emphasizes our philosophy around reform and why we reject the notion of a silver bullet to slay negative behavior. Then Socrates explores how ranked restrictions work and why they are so effective.
4 months ago

Exploring Player Behavior Design Values

There is no silver bullet that solves negative behavior in online games. Players are a diverse bunch, and each player has different motivations and responds differently to different consequences. We design diverse systems using three core philosophies based on reform, punishment, and reward.
5 months ago

Updates to LeaverBuster

We’re rolling out a new LeaverBuster system to help reduce the frequency of AFKS and leavers that is also significantly more severe in ranked games.
5 months ago

Rewards for positive play

As the 2014 season comes to an end, we wanted to take a moment to celebrate and reward players who have demonstrated positive behavior.
5 months ago

Upgrading the Tribunal

With a number of upgrades planned for Tribunal, we wanted to share our vision for the system, what we’ve learned over the last few years and what changes we’ll be making moving forward. Tribunal is a powerful way for the community to decide what behaviors are acceptable during a League of Legends match. We’d like to take some time to upgrade the system with new features to ensure it’s an effective way of combating unsportsmanlike behavior in game.
11 months ago

Does teamwork win more games?

Find out if team players win more games, earn more gold and carry their teams to victory.
1 year ago