/dev: On Story Hooks

The things we leave behind: Narrative hooks in large-scale story universes.
1 day ago

TURBO MODE: The Data Behind Your Spell Spamming

We gather data on just about everything that happens in live League of Legends matches—and we mean everything, including the exact number of times every player in the world uses their abilities in-game.
1 day ago

/dev: Champion Prototypes

Champions take strange forms on the road to release.
1 week ago

Dev Blog: The Animation of Ivern

Lingyun "LukeHop" Hu is here to tell you about our latest champion, Ivern, and how we used animation as a tool to strengthen and define his character.
2 weeks ago

/dev: Ghostcrawler on depth vs. accessibility

A deep-dive League’s philosophy of depth over accessibility, and how this philosophy manifests in key design decisions.
2 weeks ago

Ask Riot: Doom Bots, dragons, and balance

This week it’s all doom but no gloom.
3 weeks ago

/dev: New001 on competition beyond ranked

New001, lead producer on League, talks League as a global sport and where we’d like to take the competitive experience next.
4 weeks ago

Watch The Series Now

Watch Episodes 1-6 of Legends Rising Season 2.
1 month ago

Legends Rising Season 2: Episode 6 - Fighting

For Smeb, the time is now. It's been a long, hard road gaining respect in Korea, but with the ROX Tiger's rival SKTelecom knocked out of the Summer Split Playoffs race, Smeb and his team feel like this year's LCK title -- an automatic berth into the 2016 World Championship -- are within reach. With the playoffs in full gear, Rekkles, WildTurtle, Revolta, ClearLove and Chawy all have one goal in mind. Make it to Worlds.
1 month ago

Players Design World-Saving Champs

It can be super uncomfortable to talk about feelings, especially with a group of strangers. So, we thought of a better way to break the ice with players and find out what they really care about: creating a champion.
1 month ago