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Patch 3.7 notes Posted by Riot Pwyff on Wed, 2013-05-15 19:08

Break out the nerf guns and buff pads: it's time for another round of patch notes. We've packed in a handy video that covers a few of the changes, like who's been hitting the gym, who's been carrying a little too hard and exactly what we're going to do about it.

Patch 3.6 notes Posted by Morello on Mon, 2013-04-29 14:15

The Freljord is coming, and brings with it changes to Sejuani and Trundle. Read on for the full list of updates in Patch 3.6

Patch 3.5 Notes Posted by Morello on Wed, 2013-03-27 11:25



Patch 3.5 is about to go live, and we’ve got the details for you listed below. Read on to find out who’s hit the gym along with who’s been carrying a little too hard and exactly what we're gonna do about them.

Patch 3.04 Notes Posted by Morello on Mon, 2013-03-18 14:20

Learn more about the game changes coming in Patch 3.04.

Patch 3.03 Notes Posted by Morello on Thu, 2013-02-28 22:13



Amumu

These changes slightly reduced Amumu’s burst damage and allow his opponents to spread out during team fights, avoiding all being locked down by Curse of the Sad Mummy.

  • Bandage Toss
    • Damage reduced to 80/130/180/230/280 from 80/140/200/260/320
  • Curse of the Sad Mummy
    • Radius reduced to 550 from 600

Patch 3.02 Notes Posted by Morello on Wed, 2013-02-13 15:47




Akali

These changes are to open up additional rune and mastery setups for Akali players. They’re intended to be a small change for those players who choose to stick with the setups they currently use.

Patch 3.01 Notes Posted by Morello on Thu, 2013-01-31 22:52



League System

  • The League System has arrived for ranked play!
    • Players and teams will now be placed into a League upon finishing their placement matches
    • Leagues are assigned to a skill tier and are split into divisions, e.g. Gold IV
    • Winning and losing matches will now cause you to gain and lose League Points (LP)
    • Advancing to 100 LP will now start a Division or Promotion Series
    • Top players and teams can now advance to the Challenger tier, which is visible to all in the client
    • Champion losses and win ratios will no longer be displayed to other players
    • Elo ratings have been replaced by matchmaking ratings (MMR) which are no longer displayed
    • The time penalties for queue dodging have been shortened and an LP penalty has been added

Preseason Balance Update 2 Patch Notes Posted by Phreak on Tue, 2013-01-15 19:36



Thresh, the Chain Warden

  • Thresh is still undergoing PBE testing, and will be released at a later date. Stay tuned for more information on the Chain Warden!

Preseason Balance Update 1 - Patch Notes Posted by Morello on Thu, 2012-12-13 15:22



Hey guys,

I wanted to take a moment and fill you in on our reasoning behind today’s balance update.

This patch was mostly focused on champion balance and dealing with the biggest hot-button issues. We want people to explore and experiment as much as possible (allowing us to gather feedback over a longer period of time), but we need to make sure the game isn’t damaged by one or two crazy options!

Preseason 3 Patch Notes Posted by Udyr on Mon, 2012-12-03 20:28



For more context on the changes below, head to the Preseason website!

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