Welcome Carousel Companions,
The last patch of 2020! This one is a bit more conservative and focuses on balance through buffing underperforming comps. Patch 10.24B had us nerfing overperforming early game traits, so now that we’ve lessened our contempt for the weak, we turn to buffing this week.
Elderwood, Mage, and Vanguard are getting the DnD party buff they deserve. Buffs have never been this cheap! A few 1-cost units and a Sylas buff might encourage you to keep these party members rolling a few more rounds. Some power adjustments for a few three cost units should Even out the power curves for Zhao. In the spirit of evening things out, we’re making debuffs consistent across the board Via a 40/60/80 percent curve for all debuffs.
Lastly, don’t freak out about the Talon buff, we’re just making sure our vaulting rogue is no longer completely ignored.
"Put me in coach!"
"10.24 had lots of changes to roll odds that made the dreaded 4-1 roll down less of a nat 20 or bust moment. We’re honestly shocked with how well those changes went, so we have a minor tweak today to see slightly more four cost champs."
"Diana and Lissandra were a bit too warm and bright in the moonlight. Other underperforming one costs are getting some love."
"Jarvan was a bit of a red flag for us. We almost nerfed him in 10.24B, but instead dragged him along to this patch. Vi changes are a part of making our debuff system more consistent and should result in a neutral adjustment."
"Evelynn’s been the type to roll the dice. Not afraid to die, she’d sometimes make us cry, other times, make our opponents cry. We’re evening out her Last Caress base and execute damage a tad. Kalista’s getting better at math. And yes, we’re buffing Xin again."
"Buff guy gets a buff-fix. Kayn gets a slap on the wrist."
This is a part of making our debuff system consistent.