Rotating game mode queue now live!

By L4T3NCY

From the sand-strewn battlefield of Ascension to the frenetic manatee magic of Ultra Rapid Fire, rotating game modes provide unique spins on the classic League formula. It’s time to kick things off with the next game mode in the rotation: One for All is now live!

For a refresher on the mode, let’s go over the basics:

Once you get into champ select, you and your team will vote for the champion you’ll all play before jumping into the game for inevitable chaos. Whether you’re chaining an endless string of Gangplank barrels, assembling a Tahm Kench matryoshka, or covering the map with Illaoi tentacles lashing every choke point, One For All is basically five times crazier than when you’re the only one playing your champion. Or at the very least, there’s five times the lasers.

In case you were frantically Googling release dates since the last One for All throwdown, here’s a list of the new faces to the scrum (including champion updates):

  • Illaoi
  • Jhin
  • Aurelion Sol
  • Fiora
  • Poppy
  • Shen
  • Taric

As in any rotating queue game mode, we’ve specially tuned Champion Mastery so you can earn points in the mode. You’ll also be able to earn keys for your wins and loot chests for your (or your premade’s) S­-, S, and S+ games.

One for All is now available and lasts through the evening on Sunday (we’ll shut it down very early Monday morning--usually between 1:00 AM and 3:00 AM).

Up next is Ascension’s first return next weekend, followed by Ultra Rapid Fire and the debut of Definitely Not Dominion. If you need to catch up on the rules for any game mode, check back at leagueoflegends.com each Friday, and we’ll give you the lowdown in a quick post like this one.

We’ll be trying out different things with the rotating game mode queue over the next few months, such as potentially turning it on longer depending on how popular it is, changing the mode cadence or what modes are available. We’re looking for your feedback as we go, so let us know. GLHF!


3 years ago


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