Most Recent Gameplay News

Bard's Big Birthday Datapalooza

Bard's one-year anniversary is here, so we've gathered some data about the wandering caretaker's journeys through the Rift.
2 years ago

Announcing the rotating game mode queue

From the original clone-tastic One For All to the frenetic manatee magic of Ultra Rapid Fire, featured game modes help provide unique spins on the classic League formula. Now, we’re announcing a rotating queue that’ll bring the alternative action every weekend with a suite of game modes new and old.
2 years ago

Dev Corner: Repertoir talks Cassiopeia

Discuss the latest on Cassiopeia’s place in the upcoming Mid-Year Mage Updates.
2 years ago

The Keybind Wars: Which Key is Best for Flash?

It's a question older than time itself. The sages say that in the age of the gods, when the world was still full of magic, great battles were fought to determine which key is best for Flash: D or F?
2 years ago

State of the Season: Preseason Progress

It’s the first installment of our “State of the Season” update, where we’ll keep you informed on what we think is going well, what’s a problem, and what we’re planning for the short-term future.
2 years ago

Heating up: How the pros warded at Worlds

As the 2015 World Championship wrapped up, our data analysts were paying close attention to the vision control strategies used by each of the best League of Legends teams in the world. We’ve cooked up some heatmaps that might provide a window into how the best teams in your region establish vision control. You might find some information to take your own play to the next level.
2 years ago

2016 Preseason Spotlight

Marksmen Updates! New items! Changed items! A new jungle monster! Keystone masteries! Join us as we scratch the surface of some of the gameplay changes coming to League this preseason.
2 years ago

Escape the Darkness of Low Elo: Warding and You

The millions of players around the world that play League of Legends generate lots of data, and the brand-new Clairvoyance blog is here to illuminate some data around one of League's most powerful tools: wards. Despite not providing any combat stats, wards are incredibly powerful. Vision is information, and information is power.
2 years ago

Dive into the 2016 Season Update changes

New choices to master, improvements to how you compete, and new ways to connect with friends.
2 years ago

Data and Champion Balance – Part 2

It’s part 2 of our Data & Champion Balance dev blog! In this one, Riot Jag talks about the nuanced design values we use to assess champion balance.
2 years ago