Most Recent Game Updates News

First light after the Harrowing

Though the Black Mist fades and the souls it claimed will soon forget their past, the threat of the fell tide will not be forgotten.
3 years ago

Preseason 2015: Forging a Diverse Armory

It’s preseason, and that means changes to items! When we looked at all of the high-level strategic opportunities in League, we wanted to create and retune items with a specific focus on macro-level value over micro-level contributions. If more teams can change course in a game through item purchases rather than relying purely on champion composition, we hope to provide the right tools for strategic innovation to prosper in League of Legends.
3 years ago

Patch 4.19 notes

Light balance changes are on the way along with Singed's Champion Update and slight fixes & adjustments for Sion as the competitive season nears its end!
3 years ago

The Harrowing passes soon

You’ve nearly survived the Black Mist.
3 years ago

Preseason 2015: A New Jungle

Our big goal this time around is to bring strategic diversity back to jungle. Currently a small pool of optimal junglers has been skewing team compositions toward a small set of strategic plans, so our focus for 2015 is to let players take the junglers they love and the junglers they want to fit into their team’s strategies.
3 years ago

Preseason 2015: Diversifying Objectives

Objectives are already among the most strategic elements of League. Players have heated debates on what Baron is worth in terms of towers and inhibitors, or whether Dragon is worth trading for top outer turret. Focusing on strategic diversity, we saw opportunities to make the decisions around objectives more interesting and meaningful.
3 years ago

Preseason 2015: Increasing Strategic Diversity

With the 2014 season winding down, we’re once again just around the corner from the time of chaos that is preseason! Rest assured this isn’t chaos for the sake of chaos or disruption for the sake of disruption; the preseason is an important period of downtime between ranked and professional play to set the foundation for the next year of League’s evolution.
3 years ago

The Making of Featured Game Modes

As everyone enjoys Hexakill: Twisted Treeline, it felt like a good time to give some insight into how we make Featured Game Modes for LoL by analyzing our approach to the previous one, Ascension.
3 years ago

Updated Summoner’s Rift nears open beta!

For almost six months, we’ve had the updated Summoner’s Rift sitting on PBE as we made tweaks and changes based on your feedback. We’ll soon be moving onto the next phase: open beta. Read on for the details.
3 years ago

Hexakill: Twisted Treeline

Twelve champs collide on League’s most close-quartered map, the Twisted Treeline.
3 years ago