Most Recent Riot Games News

Rigging a Nightmare: Tech Art and the Little Devil

What do tech artists do, and how’d they help make League’s most diabolical Yordle even more hellish?
1 year ago

/dev Diary: Ghostcrawler on League’s Rate of Change

What’s the reasoning behind League’s frequent updates, and how much change is too much?
1 year ago

Definitely (Not) Rivals

Every year, Rioters compete in an internal League of Legends tournament called the Riot Rumble for glory, bragging rights, and a truly sick jacket. After years of fierce battles on the Rift, storied rivalries emerged in every bracket, Bronze to Diamond. In this short documentary, we pull back the curtain on two disciplines destined to clash in an epic showdown: Finance vs Esports.
1 year ago

/dev: On League’s Business Model

How does Riot think about making money?
1 year ago

Definitely (Not) Rivals

Every year, Rioters compete in an internal League of Legends tournament called the Riot Rumble for glory, bragging rights, and a truly sick jacket. After years of fierce battles on the Rift, storied rivalries emerged in every bracket, Bronze to Diamond. In this short documentary, we pull back the curtain on two disciplines destined to clash in an epic showdown: Finance vs Esports.
1 year ago

Melting Barriers: Bringing Snow Back to the Rift

A look at how and why we revived Winter Summoner’s Rift.
1 year ago

The Visual Language of Hextech

Exploring Hextech’s artistic foundations.
1 year ago

In Her Element: Creating the Ultimate Lux Login Screen

A look at how artists made League’s first animated portrait.
1 year ago

Into the Abyss: Developing Dark Star Thresh

A Legendary is born.
1 year ago

/dev diary: Meddler on Lessons from Preseason

What have we learned from this year’s preseason?
1 year ago