• Guard each path between the two bases
  • Reveal invisible units within a certain range of the structure
  • Attack the closest enemy target, be it minion or champion
  • Cannot be dodged and each consecutive turret hit does a bit more damage than the last


  • Guarded by an inhibitor turret
  • Spawn super minions in that lane when destroyed
  • You must destroy the inhibitor’s turret before it can be attacked


  • The heart of the base
  • Guarded by 2 Nexus turrets
  • Destroy it to end the game!