Piltover is a thriving, progressive city whose power and influence is on the rise. It is Valoran’s cultural center, where art, craftsmanship, trade and innovation walk hand in hand. Its power comes not through military might, but the engines of commerce and forward thinking. Situated on the cliffs above the district of Zaun and overlooking the ocean, fleets of ships pass through its titanic sea-gates, bringing goods from all over the world. The wealth this generates has given rise to an unprecedented boom in the city’s growth. Piltover has - and still is - reinventing itself as a city where fortunes can be made and dreams can be lived. Burgeoning merchant clans fund development in the most incredible endeavors: grand artistic follies, esoteric hextech research, and architectural monuments to their power. With ever more inventors delving into the emergent lore of hextech, Piltover has become a lodestone for the most skilled craftsmen the world over.
When Heimerdinger’s latest hextech creation is stolen by Jinx, the professor sends an unfortunate apprentice on a wild goose chase through the City of Progress… and beneath it.
The ancient city of Zaun was a northern Shuriman trading post, but it was the creation of Piltover’s sea-gates more than three thousand years later that brought even greater prosperity.
The construction of these sea-gates made Piltover a hub of mercantile trade between Valoran and Shurima, bringing unimaginable wealth to the city's rulers.
Workshops of hextech researchers are magnificent examples of what a wealthy patron can do for an inventor.
Trade is the lifeblood of Piltover, and its command of the main sea-route between east and west has seen its coffers swell with gold…
Piltover's newer structures are graceful mixtures of polished marble, latticework bronze and shimmering glass that sit alongside older building of hewn stone and weathered timber…
The entrances to mercantile buildings are often incredibly elaborate…
The power of the hex-coils in this bow make its bolts so powerful that they can punch through cold forged iron.
Exceedingly rare and powerful hextech augments that considerably boost the wearer's strength and dexterity…
Originally manufactured for the Piltover Wardens, the designs for this hex-powered weapon have since been locked away as being too dangerous.
The first attempt to capture crystalline power in portable form was the Hexahedral Configuration, with shards cut from the Odyn Valley.
Hextech is the newly emergent fusion of magic and technology used to create exquisite artifacts that can be wielded by anyone, not just those few with a natural aptitude for the arcane…
The mercantile clans of Piltover each have their own unique sigil to identify their homes, workshops, shipments, warehouses, inventions, brands and places of business…
A light source on the richest streets in Piltover, these lights pierce the darkness (and rising Zaun Gray) with ease.
Used for transporting sealed messages between the Commercia Halls, a tangled network of vacuum pipers threads the city, allowing extremely rapid communication across Piltover.
The cosmopolitan nature of Piltover makes its inhabitants as varied as their city, but there remains a particular character to its people…
The current master of Clan Medarda, Jago commands immense respect and power throughout Piltover…
The Wardens are the men and women tasked with maintaining the rule of law in Piltover…
A former apprentice of Corvin Reveck, Vaido works on numerous projects at once, but stabilizing the energy outputs of his renowned Atlas Gauntlets is at the top of his list of priorities.
Yordles live among us.
Oh, they say I’m crazy -- they say that Yordles would be easy to spot in a city such as ours, what with their fuzzy countenances and diminutive stature. But I’ve heard rumors that they have invented some sort of magical charms that make these abominations appear no different from you or I.
But don’t be fooled! No matter how adorable they may seem, these mischievous creatures will bring our city of Piltover to ruin! If I were so moved, I’d say they’re an even bigger threat than those lunatic terrorists from Zaun!
But I’m getting ahead of myself.
Our story starts in a small pyrotechnics shop in Piltover, run by two unnervingly fuzzy gentlemen...
To the wealthy clans of Piltover, sea-borne trade is key to their continued wealth. Detailed knowledge of the ocean’s many trade routes and city ports (as well the people who control them) is jealously guarded and passed down only to worthy heirs. Over the many years of his life, Jago Medarda has sailed far and wide to secure Clan Medarda’s fortune, and his well-traveled - and oft-amended - map offers many clues to those seeking their fortune upon the high seas.